#ifndef LOCAL_LAYER_H
#define LOCAL_LAYER_H

#include "cuda.h"
#include "image.h"
#include "activations.h"
#include "layer.h"
#include "network.h"

typedef layer local_layer;

#ifdef __cplusplus
extern "C" {
#endif

#ifdef GPU
	void forward_local_layer_gpu( local_layer layer, network_state state );
	void backward_local_layer_gpu( local_layer layer, network_state state );
	void update_local_layer_gpu( local_layer layer, int batch, float learning_rate, float momentum, float decay );

	void push_local_layer( local_layer layer );
	void pull_local_layer( local_layer layer );
#endif

	local_layer make_local_layer( int batch, int h, int w, int c, int n, int size, int stride, int pad, ACTIVATION activation );

	void forward_local_layer( const local_layer layer, network_state state );
	void backward_local_layer( local_layer layer, network_state state );
	void update_local_layer( local_layer layer, int batch, float learning_rate, float momentum, float decay );

	void bias_output( float *output, float *biases, int batch, int n, int size );
	void backward_bias( float *bias_updates, float *delta, int batch, int n, int size );

#ifdef __cplusplus
}
#endif

#endif

